Devlog

Tales from the Tavern

Devlog #04 – Organizing a game jam (with our own jam as case study)

Ever thought about organizing a game jam? In this article, we will give some suggestions from our experience organizing game jams and using the Tavern Tale Jam 2024 (which happened from February 9th-11th) as a case study. Ready? Let’s do it then! What is a game jam? If you are reading this article, odds are […]

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Devlog #03 – Our 6 week old game at Rock in Rio!

In this devlog, we talk a little bit about our game Dreadstone Keep and how it went to Rock in Rio...

Devlog #02 – MACE: Mapinguari’s Temple design and development “post mortem”

In this devlog, we dive in how was MACE development process and the decisions we made regarding it...

Devlog #01 – Our experience participating in Steam Next Fest

In this devlog, we talk about how was our experience in the Steam Next Fest and what we learned from it, both from marketing to demo purposes....